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The Firecracker is a Prestige submachine gun of the Recon class in Modern Combat 5: Blackout

Modern Combat 5: Blackout Edit

Sabre‑S2   Krube‑37   Jolt‑7 MP   Fers09   Bosk 3   FS80   Bramson   Firecracker   Whisperer    
The disposable Firecracker uses a revolutionary bullet propellant which can be rigged to detonate while the bullets are still in the magazine. Provided there's still a decent amount of bullets left, the weapon becomes a veritable hand grenade. - Official weapon description
TypeSubmachine Gun
Likely based onMagpul FMG-9
Rate of fireHigh
Magazine size30
Starting ammo30
Reloading2 seconds~
Fire modeAutomatic

The Firecracker is a very unique submachine gun, featuring solid damage (rivaling the Bosk 3 and the Bramson), along with maximum armor penetration. It also sports an high rate of fire and decent accuracy giving the Firecracker a fast time-to-kill in close quarters.

On the downside, the weapon exhibits fairly strong recoil, and is also unable to equip a grip to improve accuracy. However, this should not be a huge concern if the player limits their engagements to close range engagement.

Compared to the Bramson and the Bosk 3, the Firecracker has a better rate of fire but lower accuracy and magazine size, giving them the potential edge at close-mid range. For an additional edge over one's opponent, it is recommended that a player learn how to use the Firecracker's unique grenade ability effectively.

Special ability Edit

Being a Prestige weapon, the Firecracker has also sports a very unique ability: when the player taps the reload button, instead of changing magazines, the entire gun transforms into a grenade and is thrown forward. The Firecracker grenade performs similar to damage as an Impact grenade, with identical throwing range and similar radius. However, the weapon will only explode if there are 5 or more bullets left in the magazine, otherwise the thrown weapon will simply disappear without exploding. (The player will then pick up another Firecracker ready to fire rather than conventionally "reloading", which takes about 2 seconds).

While the grenade deals very low damage and is rarely a reliable method for killing an enemy at full HP, it can occasionally be used to finish off an already-injured opponent. However, it will take some practice to learn tap the reload icon when there are still sufficient bullets in the mag.

  • Solid damage
  • Maximum armor penetration
  • High rate of fire
  • Fast reload speed
  • Ability to transform into a hand grenade
  • Fairly small clip size
  • Fairly strong recoil
  • Grenade mechanic yields low damage and can damage the player
  • Bullets left in clip are lost upon reloading (due to the grenade mechanic)
  • Cannot equip grips, extended magazines, camos or trinkets

See also Edit

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