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The IMP-S is a sniper rifle featured in Modern Combat 5: Blackout.

Modern Combat 5: Blackout[]

ASIX‑338   Norbok‑38   Aresk‑07   Rod‑94   E24 SASR   IMP‑S   BSW 77   Dread Eye   Vice    

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| 1:Value = IMP-S

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| 2:Value = MC5-IMP-S

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| 3:Label = Type
| 3:Value = Sniper Rifle

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| 4:Label = Likely based on
| 4:Value = Barrett XM109

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Statistics

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| 8:Label = Damage
| 8:Value = Extremely high

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| 9:Label = Radius
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| 10:Label = Rate of fire
| 10:Value = Very low

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| 11:Label = Range
| 11:Value = Unlimited

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| 12:Label = Accuracy
| 12:Value = Very High

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| 13:Label = Handling
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| 14:Label = Mobility
| 14:Value = Low

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| 15:Label = Magazine size
| 15:Value = 5

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| 16:Label = Starting ammo
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| 18:Label = Ammo received via pickup
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| 19:Label = Reloading
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| 20:Label = Fire mode
| 20:Value = Bolt-action

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| 22:Label = Max Capacity
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| 23:Label = Stealth
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| 24:Label = Countered by
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Availability

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| 26:Label = Class
| 26:Value = Sniper


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| 27:Label = Tier
| 27:Value = 6

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| 28:Label = Unlocked
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}} The IMP-S is the Tier 6 weapon of the Sniper class. It is a powerful bolt-action anti-materiel rifle which fires high-velocity explosive rounds that deal devastating amounts of damage, capable of killing an enemy with a single shot to anywhere on the body. It also features no damage drop-off at any range.

Performance-wise, the IMP-S handles similarly to other bolt-action sniper rifles such as Aresk-07 and the BSW 77, however it features the highest rate-of-fire among weapons in this class. In addition, its unique explosive rounds create a small area of explosive splash damage upon impact, which is capable of damaging or killling opponents near the bullet impact area (and even through thin walls), making it an excellent counter-sniper weapon, if said sniper is camping behind thin surfaces.

The weapon is also remarkably effective against enemy devices and deployed equipment, such as recon aircraft, sticky mines, and automated turrets. The IMP-S is also one of the only few sniper rifles that can achieve a potential one-shot kill to the torso with a silencer. this sniper is usually good for campers, since it has almost unlimited damage and very low mobility.

The disadvantages of the weapon are somewhat apparent; like other sniper rifles it is a heavy weapon, meaning that moving to sniping locations with a pistol drawn may be advantageous. As with grenades and rocket launchers, it is also possible to kill yourself with your own weapon if the explosive manages to detonate on a surface close to the player.


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  • Top-tier damage among sniper rifles
  • No damage drop-off at ranges
  • Minimal penalty when equipping a silencer
  • Unique explosive rounds which can damage opponents behind obstacles (including the Kommander class with the shield deployed)
  • Good hip fire accuracy
  • Low rate of fire
  • Explosive rounds can damage the player


Trivia[]

  • Killing an enemy from the explosive splash damage of the weapon counts as an explosive kill in multiplayer and the campaign as with grenades and RPGs.
  • The bullets' explosion can damage Kommander players even with the shield deployed, making the IMP-S a effective counter to the Kommander class when used correctly.
  • During a "not yet confirmed update", the IMP-S is now no longer able to fire bullets that'll explode on the Kommander's shield, rather shooting a regular bullet at the shields.

Gallery[]

See also[]


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