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The Maelstrom is an automatic shotgun in Modern Combat 5: Blackout.

Modern Combat 5: Blackout[]

SLS‑3   AAR34   AMG 200   Maelstrom   Vosk 4   EER 15   ERG 10   Verr Power   SPEC‑38A    

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Statistics

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| 8:Label = Damage
| 8:Value = High x (4 shot pellets)

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| 10:Label = Rate of fire
| 10:Value = Very high

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| 11:Label = Range
| 11:Value = Moderate

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| 12:Label = Accuracy
| 12:Value = Low (hipfire)
Moderate - high (ADS)

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| 13:Label = Handling
| 13:Value = Average

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| 14:Label = Mobility
| 14:Value = Average

| 15:Type = Line

| 15:Label = Magazine size
| 15:Value = 17-19-21

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| 16:Label = Starting ammo
| 16:Value = 475 shells

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| 17:Label = Max. ammo
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| 18:Label = Ammo received via pickup
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| 19:Label = Reloading
| 19:Value = 3 seconds

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| 20:Label = Fire mode
| 20:Value = Automatic

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| 22:Label = Max Capacity
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Availability

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| 26:Value = Bounty Hunter


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| 27:Value = 4

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The Maelstrom is an automatic shotgun introduced to MC5 in the Winter Update as the Tier 4 weapon of the Bounty Hunter class.

The Maelstrom features certain characteristics that make it distinct from most other shotguns, featuring a very high rate of fire and low recoil, but typically dealing less damage per round than other shotguns, allowing it to be used more defensively and perform in some aspects more akin to an assault rifle.

Each round fired from the weapon produces only 4 shot pellets, and the pellet spread is very high while hip-firing. When aiming down the sights however, the pellet spread is noticeably lower, and makes the weapon viable even for medium range combat. At a given distance of 15 meters, hip-firing may require the player to empty the entire magazine before killing a target, while aiming could potentially kill the same target in as little as 5-6 shells.

The Maelstrom features a large magazine of 17-21 shells, but will expend its magazine very quickly and require frequent reloads if firing full auto. Recommended to reload as often as possible. Gives the feel of the power of a prestige with just a fraction of the cost.

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  • Very high damage output
  • High rate of fire
  • Very high effective range when ADS
  • Low recoil
  • Large magazine size
  • Very effective in close-quarters combat
  • Only four pellets fired per shot
  • High spread when hip-firing
  • Empties magazine quickly
  • Long reload

See also[]


External links[]

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