“ The Marauder has superior firepower in short-range situations by using dual SMGs and handguns. He sacrifices his secondary weapon slot in favor of more ammo for his primary weapons. „ —Description
The Marauder is a soldier class in Modern Combat 5: Blackout, introduced in Update XXII.
Modern Combat 5: Blackout[]
Assault | Heavy | Recon | Sniper | Support | Bounty Hunter | Sapper | X1‑Morph | Kommander | Marauder | Tracker |
The Marauder is a fast and agile class designed for close-range combat which wields a set of dual pistols or SMGs, giving it the potential for an extremely high rate of fire, albeit with high recoil and difficult accuracy. While it lacks the radar skills of the Recon class, the Marauder generally has far superior firepower and potentially one of the fastest time-to-kills in close-range engagements when using high-tier weapons. The Marauder also has skills which reduce damage taken from opponents and increase accuracy and damage dealt, further increasing its killing potential.
The Marauder class can only be acquired by purchasing the Marauder Bundle for 900 Credits. But during offers, it can be purchased at half the price
i.e. 450 Credits
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Weapons[]
Skills[]
Tier | Name | Rank 1 | Rank 2 |
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1 | Assassin's Edge | Accuracy increases by 2% for each kill. Bonus lost on death. | Accuracy increases by 5% for each kill. Bonus lost on death. |
2 | Resilient Hunter | First 2 enemy hits you receive do 25% less damage after respawn. | First 4 enemy hits you receive do 25% less damage after respawn. |
3 | Rapid Fire | Activate for 20% bonus to Rate of Fire and a 20% penalty to accuracy. Cooldown after deactivation: 45 seconds.
(When activated, the Skill remains in effect indefinitely unless the player manually toggles it off, after which it must cooldown before being activated again). |
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4 | Bull's Eye | Headshots with dual pistols have a 5% change to do an additional 10% damage. | Headshots with dual pistols have a 10% change to do an additional 20% damage. |
5 | Wounded Wolf | Damage increased by 5% for each 1% under 20% of your HP. | Damage increased by 5% for each 1% under 35% of your HP. |
6 | Blurry Vision | Enemies hurt by you inflict 10% less damage to you for 3 seconds. | Enemies hurt by you inflict 15% less damage to you for 5 seconds. |
7 | Rapid Fire Upgrade | Activate for a 25% bonus to Rate of Fire and a penalty of 20% to accuracy. Cooldown after deactivation: 30 seconds. | |
8 | Synergy Marauder | Players within 15 meters of you get a bonus ROF of 10% |
Trivia[]
- The Marauder class was likely inspired by the Reaper class from Overwatch.
- A teaser video of the Marauder class implies the class was intended as a potential counter to the Kommander class (its high speed and fast time-to-kill at close ranges potentially makes it a viable option for flanking a Kommander)
- The Marauder is the only premium class in the game which is capable of picking up dropped weapons.
See also[]
Multiplayer of Modern Combat 5: Blackout | |
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Maps | Streets • Rooftops • Construction Site • Canals • Scramble • Vantage • Conversion • Museum • Overtime • Showdown • Abandoned Site |
Modes | Free-For-All • Team Battle • Capture the Flag • Zone Control • VIP • Rush • Cargo • Duel • Boosted Events • Non-ranked match • Squad Battle • Pro Tournament |
Tournaments | Go4 Cups hosted by ESL |
Soldier Classes | Assault • Heavy • Recon • Sniper • Support • Bounty Hunter • Sapper • X1-Morph • Kommander • Marauder |
Military Support | Recon Aircraft • Auto-Turret • EMP Strike | Scout Drone • Airstrike • Bomber |