
The Zekk is a dual-wielded submachine gun featured in Modern Combat 5: Blackout.
Modern Combat 5: Blackout[]
RVK‑09 | RAK‑32 | RUN‑91 | Prok | Tonn | Rokk | Zekk | Hans&Gret | Cas&Poll |
{{#infoboxbuilder: | 0:Theme = MC5 default | 0:CustomModule = | 0:MainImageCaption = | 0:ToggleContentLongerThan = 1500
| 1:Type = Title
| 1:Value = Zekk
| 2:Type = MainImage
| 2:Value =![]()
| 3:Type = Line
| 3:Label = Type | 3:Value = Submachine Gun
| 4:Type = Line
| 4:Label = Likely based on | 4:Value =
| 5:Type = Line
| 5:Label = Users | 5:Value =
| 6:Type = Line
| 6:Label = Manufacturer | 6:Value =
| 7:Type = Header
| 7:Value =
| 8:Type = Line
| 8:Label = Damage
| 8:Value = Low
| 9:Type = Line
| 9:Label = Radius | 9:Value =
| 10:Type = Line
| 10:Label = Rate of fire | 10:Value = Extremely high
| 11:Type = Line
| 11:Label = Range
| 11:Value = Above-average
| 12:Type = Line
| 12:Label = Accuracy | 12:Value = Above-average
| 13:Type = Line
| 13:Label = Handling
| 13:Value =
| 14:Type = Line
| 14:Label = Mobility | 14:Value = Very high
| 15:Type = Line
| 15:Label = Magazine size | 15:Value = 35-38-40 (per weapon); 70-76-80 (combined)
| 16:Type = Line
| 16:Label = Starting ammo | 16:Value =
| 17:Type = Line
| 17:Label = Max. ammo | 17:Value =
| 18:Type = Line
| 18:Label = Ammo received via pickup | 18:Value =
| 19:Type = Line
| 19:Label = Reloading | 19:Value =
| 20:Type = Line
| 20:Label = Fire mode | 20:Value = Automatic
| 21:Type = Line
| 21:Label = Effect | 21:Value =
| 22:Type = Line
| 22:Label = Max Capacity | 22:Value =
| 23:Type = Line
| 23:Label = Stealth | 23:Value =
| 24:Type = Line
| 24:Label = Countered by | 24:Value =
| 25:Type = Header
| 25:Value =
| 26:Type = Line
| 26:Label = Class | 26:Value = Marauder
| 27:Type = Line
| 27:Label = Tier | 27:Value = 7
| 28:Type = Line
| 28:Label = Unlocked | 28:Value =
| 29:Type = Line
| 29:Label = Cost | 29:Value =
| 30:Type = Image
| 30:Value =![]()
| 31:Type = Footer
| 31:Value =
}}
The Zekk is a T7 dual-wielded submachine gun of the Marauder class. The weapon features an extremely high rate of fire (second only to Cas&Poll) paired with above-average accuracy, a large magazine size, and a noticeably high range for its class, making it a good substitute for Cas&Poll for players who have yet to unlock the latter - it is also notable for having the highest mobility of any SMG in its class. One notable drawback, however is its inability to equip muzzle attachments. It also demonstrates noticeably high kick-back when firing, making it difficult to keep it on target when firing full auto.
+ |
|
− |
|
Trivia[]
- The Zekk is emblazoned with the Gilman Security insignia.